Senin, 28 Mei 2018

EIPLATFORM

EIPLATFORM

EIP IS DEVELOPING A PLATFORM TO ENABLE DIRECT INTERACTION BETWEEN BRANDS AND PEOPLE IN THE ESPORTS SECTOR.

ABOUT EIPLATFORM

Brands and Companies do not understand the audience of and the market itself. Efficiency of investments in the Esports market is decreasing. Small teams, beginning streamers and tournaments of local importance do not get access to the budgets of large companies. Main part of the marketing budget of Brands is taken by various intermediaries and agencies. A wide part of the audience doesn’t participate in the development of Esports directly. MODERN MARKETING CAMPAIGNS ARE RECOGNIZED AS INEFFECTIVE, EXPENSIVE AND MORALLY OBSOLETE Brands spend up to 17% of sales revenue on marketing. This expense item of Brands is going through agencies and continues steadily growing. One of the goals of EIP is to replace agencies with more personalized and efficient direct marketing, facilitating effective direct interaction between Brands and the audience. Creating of a single EIP platform equipped with artificial intelligence, with using its own calculation tools will allow the following:
● Provide new opportunities for sponsors and partners who will get a vision of the effectiveness of their investments as never before.
● Users (audience) will be able to receive exclusive goods and services from funded companies (exclusive tickets for a tournament from tournament platforms, merchandise from teams and additional opportunities on media platforms), and from sponsors and partners – additional preferential terms for their goods and services.
● Entering the market of a large number of non-endemic partners, who will be able to take advantage of an additional tool for gaining an audience.

PRIVILEGE

1. Get access to Esports budgets
2. Direct link to sponsors, brands, gamers and fans
3. Monetize the audience and earn

DIRECT-TO-BRANDS-AUDIENCE

a. Excludes intermediaries between the audience and the Brands
b. Provides smart contracts for convenience in conducting the operations
c. Allow using the EMP token for rewards in loyalty programs and to pay for various contracts
d. Artificial intelligence system identifies and classifies the personal behavior of participants in the Esports market, analyzes the complex interaction of these behaviors, and on the basis of requirements and tasks issues a solution for each concerned partner
e. Optimizes sponsorship expenses by increasing efficiency and increasing profitability for each partner

PROBLEM

1. Brands and Companies don’t understand the audience of Esports and the market itselfs
2. Efficiency of investments in the Esports market is decreasing
3. Small teams, beginning streamers and tournaments of local importance don’t get access to the budgets of large companies
4. Main part of the marketing budget of Brands is taken by various intermediaries and agencies
5. A wide part of the audience doesn’t participate in the development of Esports directly

OUR SOLUTION

1. EIP blockchain technology will offer its users, the large Brands, companies and wide mass audience of Esports, a much greater number of opportunities both in monetization and in functionality!
2. New opportunities for sponsors and partners who will get a vision of the effectiveness of their investments as never before
3. Users (Audience) will get an exclusive goods and services from Brands and companies
4. EIP platform will allow entering the market to a large number of non-endemic partners who will be able to use an additional tool to get the target audience.

GROWING GLOBAL PLATFORM

1. EIP platform, based on the blockchain technology, will allow the widest part of the audience to directly participate in the development of Esport.
2. Further development of the EIP blockchain will allow the widest audience to access the budgets of the leading brands.
3. Companies and Brands, using all the main advantages of blockchain technology, such as transparency and accessibility, will cover their demands for access to the target audience.

ARCHITECTURE

Eiplatform engineers utilize cutting-edge technology to power the decentralized blockchain network

TOKEN SALE

MINIMUM TRANSACTION AMOUNTS
Minimum Transaction amount in ETH: 100 USD
Minimum Transaction amount in BTC: 100 USD
Minimum Transaction amount in LTC/XRP/Dash: 100 USD
Minimum Transaction amount in Wire: 100 USD
Minimum Transaction amount in CC: 100 USD
ADDITIONAL BONUS
50,000 USD and above transactions Additional bonus 15%
10,000 TO 50,000 USD: Additional bonus 10%
3 000 TO 10,000 USD: Additional bonus 7%
1 000 TO 3 000 USD: Additional bonus 5%
500 TO 1000 USD: Additional bonus 2%

ROADMAP

Q3 2017
  • EIP CONCEPT CREATED.
Q4 2017
  • EIP GOT CONFIRMED INTEREST FROM LEADING GLOBAL BRANDS.
Q1 2018
  • EIP TO CONDUCT AN ICO.
Q2 2018
  • DEVELOPMENT OF THE EIPLATFORM.
Q3 2018
  • DEVELOPMENT OF THE EIP APPS AND INTERFACES.
Q4 2018
  • FINAL DEVELOPMENT OF THE EIPLATFORM.
Q1 2019
  • LAUNCH.
Q2 2019
  • GEOGRAPHICAL EXPANSION AND GROWING THE ECOSYSTEM.

TEAM

Sergey Nevodnichiy: CEO & Founder
Yury Mertsalov: Founder
Andrey Rost: Founder
Mikhail Barashkov: Founder
Nana Kulikova: Advisor
Vlad Dobrov: ICO Advisor
Leo Petersen: ICO Advisor
Ksenjia Kraewska: Advisor
Sergei Savin: Advisor
Yuliya Tarasova: Legal Advisor
Olga Kovanova: CMO
Dr.Sead Muftic: CTO
Anna Shalmanova: Development Director
Andrew Spencer: SMM
Will Lyall :Official representative (Asia and Oceania)
Kirill Khayrullin: Head of Media

MORE INFORMATION DETAIL EIPLATFORM PROJECT:

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